

While more are introduced in the expansion and sequel, in this list I will only be mentioning the Experimental Units in the first game so here are my Top 5 Supreme Commander Experimental Units.ĥ.


For me the Experimental Units are the things I look forward to building most, as each one is unlike any other unit in the game. While not completely invincible, most units and buildings don’t really stand much of a chance against them. These are big weapons that can give the user a strategic advantage over everyone else, provided that the enemy doesn’t have any also. One of the game’s most significant unit collections is its range of Experimental Units. It’s an absolute powerhouse of a game with loads of units and buildings to be built. In Supreme Commander player’s build an army for one of 3 factions ( United Earth Federation, Cybran Nation and Aeon Illuminate) in the hope of defeating one or many other armies in the local vicinity. Designed by Chris Taylor and developed by Gas Powered games for the PC (originally), Supreme Commander is a Real Time Strategy game and is seen as the spiritual successor to Chris Taylor’s Total Annihilation released in the mid 90’s. I first played it back in 2007 (I think) and it very quickly became my favourite game. Supreme Commander is one of my favourite games.
